I was lucky -
I worked on game called "Nations: Fighter Command", which was a WWII Flight Sim.
See some screenshots of Nations
However, just as we finished the game, Psygnosis closed down the whole Stroud studio making all forty-odd of us, working on three projects, redundant in the process. The closure of the studio was mentioned in EDGE magazine - you can read what they said here. Also in this section:
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