City PlugIn for Moray

 

This Moray PlugIn Implements an interface to Chris Colefax's City Include file.

Use the new City button to create a City (in the create tab).

Instructions for the use of the City Include file are included.

Installation Instructions

Copy the .dll file into the Moray PlugIn directory.

Unzip CC_City.zip and follow Chris' instructions!!

Basically put the .inc, .obj and .mcr files on the POVRAY path (usually in 'x':\Program Files\Povray for Windows 3.1\include) where 'x' is your Povray drive (usually c).

That's all there is to it.

Known Problems:

There can be a problem with Moray setting the version number to 3.0 - to overcome this just edit the moray.ini file in the moray for windows directory and overwrite the version = 3.0 with version = 3.1.

 

Known Features:

The Box that represents the City area is approximate!!

If you do find any bugs/features or would like more features added or have a comment on the implementation then you can e-mail me @

keithh@totalise.co.uk

 

Things To Do:

1. Add buildings/blocks?

The newest version of the City PlugIn will always be available @

http://users.zetnet.co.uk/keithh

 

The link at the bottom of my Povray page should allow anyone to download it.

Many thanks to Lutz, the POV Team and of course Chris Colefax (Master of the include file).

 

Keith

Release History

Version 0.1 Beta

Release to Public.

Version 0.2 Beta (23/7/99)

Thanks to Florian Fischer for his suggestions, You can now scale the city and rotate it as any other primitive in Moray.

Version 0.3 Beta (5/9/99)

Added an HTML version of this file.

Added roads.

Version 0.4 Beta (8/9/99)

Fixed a bug with the roads where I wasn't calculating the edges and vectors properly.

Version 0.5 Beta (10/9/99)

Due to problems that some people are having I've disabled all optimizations - I'm not sure that this will cure the problem L .